Sunday, 14 October 2012

GROUP: Planned Brighton Reccie


Brighton Reccie
  • We were given 2 hours in the seaside town of Brighton to find the following practice shots:
  • Exterior locations + Interior locations
  • MLS narrative/performance (arches + pier + walkway)
  • High and low angle shots (fun palace)
  • Footage for sped up shot of character in crowd (pier + walkway )
  • POV handicam shot (fun palace)
  • 360 pan (arches)
  • Tracking shot with character / performer in first person mode of address (walkway)
  • A variety of CUs (various)
  • 2 shots of your own design (narrative tracking shots)

  • By referring to the map of Brighton town, we determined the location of each of the shots were they would be filmed at, prior to the trip.
  • The ‘Fun Palace’ featured significantly in the reccie, and various shots at different angles were taken. In this interior location, we obtained low angle, and POV shots of characters playing on various games, knowing that a reasonable proportion of these shots could contend for use in our final media production.
  • Secondly, the pier and the arches were used for the various shots with narrative purposes. Using a combination (in turn) of a small amp and headphones from a phone, the music video track ‘Got No Money’ was played (at half speed) in order to be mimed to by the lead vocalist and main protagonist (Jake).
  • The promenade was used as it is an iconic seaside landmark. As well as the walkway along the sea-front parallel to the sea – which is easily visible in the shots. Despite Brighton being a UK location, we still have a strong meta-narrative of the band’s surf-punk image.
  • It is at least sunny, and near the beach, therefore a more Americanized image was upheld. (The band is from LA). 

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